Aces of the Galaxy by Sierra, 2008.

My title on Aces was "Art Director". As Art Director, my responsibilites included: Managing the art team, creating concept art for the vehicles and environments, special FX and particles systems, creating UI and hud, load screens and marketing imagery. I was also the Technical Artist on the project, responsible for the design of many of the shaders and special effect systems in the game.

Aces on IGN

 
 
           
     
Environment Concepts
 
Ship Designs
 
Screen Shots
 
 

Raze's Hell by Majesco, 2005.

A game I enjoyed working on tremendously. My title on Raze's Hell was "Lead Artist". My responsabilites on the project included: Character modeling, texturing and rigging. Prop, vehicle and foliage modeling and texturing. Environment/level arting and lighting. Special FX and particles. UI, hud and menu design. In game scripting. Load screen and marketing imagery. Managing the art team. phew...

Raze on IGN

 
 
         
     
Character Models & Maps
 
Load Screens
 
Screen Shots
 
 
 

Dragon Art by Flametree Publishing, 2009.

An art book featuring dragon illustrations, published May 15, 2009. One of my works, "Dragon's Den" is featured on the back cover and again on pages 112 & 113. "Dragon Slayer" is featured on page 114.

FlameTree Publishing

On Amazon.com

 
 

NERF N-Strike Elite Wii by Electronic Arts, 2009.

Worked as lead on outsourced assets and levels. Responsabilities included interfacing with proprietary tools, export/lighting and shading. Modeling and effects.

Nerf N-Strike Elite on IGN

 
 

NERF N-Strike Wii by Electronic Arts, 2008.

Worked as lead on outsourced assets and levels. Responsabilities included interfacing with proprietary tools, exports/lighting/ shading, modeling and effects.

Nerf N-Strike on IGN

 
 

Wizardry 8 by SirTech, 2001.

Nominated for "RPG of the year 2002" by the acadamy of interactive sciences and winner of numerous other awards, Wizardry 8 was the first title I had the pleasure of working on. I was "Lead Level Artist" during my time on this project.

Wizardry 8 synopsis on Giant Bomb